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2007/03/17

ゲーム: ヨーグルティング

Also Known As: YG, Yogurt, ヨーグル

So. Yogurting. Was finally lucky enough to have found a Japanese proxy that brought me all the way to the secured pages of Gung(BASTARD)Ho about four days ago. Ahem.
Which is also coincidentally the reason why I haven't been around, both here and in real life, of late.

Well. I'd say first of all that it's nothing new and fresh in the world of MMOs. Your typical MMORPG with some backstory that nobody really cares much about, bringing your character about smacking monsters with your mouse and lots of shortcut keys, finding newer and better equipments all the time, and doing the Unlimited Quest-with-silly-contents Works for just about every NPC that exists in the game world. You don't have really big differences in the battle system like Granado Espada with its in-game botting and three-men team systems, nor ridiculous add-ons like Trickster's drilling system or Flyff's "flying". But the Flyff one is biased since I don't play it. Flying probably comes at a very big prize anyway, as all other MMOs show.

Of course, I'm not here to tell you "it's like all other games so shoo". That''s a known for all MMOs of late. What I'm here to tell you is what other minor differences and perks it has that makes me enjoy it so far.
The setting is of a school. The story being that an unknown phenomenon known as the Endless Vacation Phenomenon (a.k.a EVP or 無限放学現像) has caused lots of teachers to disappear, and the few that remains are in no position to continue teaching due to the panic, so students all over (student council etc) have taken control and are trying to remove this phenomenon. You, the player, of course becomes one of the many students to assist them in this quest.

Gameplay generally goes like this: players begin at grade 1, and advance to the next grade (there're a total of 6 grades as of now) by completing a sequence of "episodes", somewhat long chapter-like quests that require you to either defeat a number of enemies, rescue a number of something, or defeat a boss. Common requirements you often see in Strategy RPGs. Through completing them you unlock new and tougher episodes and get ranks for each run-through . The basic requisites for graduating to the next grade level is to get a minumum rank of B+ on a selection of episodes, and then simply visit an NPC to graduate.
Of course, there are the "battle zones" outside of the episodes that quite frankly are the better way to level up, since episodes only give lots of items and hardly any experience points. This is also your main way of finding mineral stones used for upgrading your weapons and equipment.
Other than that, you have simple quests from the NPCs to collect a number of items from either the episodes or battle zones, or to attain a certain rank in an episode.

Battles are as explained above: click with your mouse, and shortcut keys for healing items and skills. What is different though is the selection of weapons, as well as the simplicity of the skill system in this game.
There are a total of four types of weapons: Blade, Grob (which is really Glove but the Japanese screwed up), Spirit and Myura which is really earphones. The Blade weapons are generally wide-ranged, allowing you to hit up to three enemies side-by-side with every swing, while the Glove is generally more concentrated. The Myuras is the only weapons with healing spells and the widest range for its skills but is weaker than the Spirit. In other words, for both the physical and magic schools there are a concentrated type and a wide-range type.
I've stuck with switching between a Blade and a Spirit so far, and nothing has gone wrong yet. The Blade is great for mowing down on minor enemies, while the Spirit works well on the stronger mobs.

Which reminds me. Mobs are a really vital part of this game. Nearly every episode consists of you fighting a large number of monsters or having to weave your way through them to your goals. You can pratically have a whole 5-cell corridor fill with mobs at any time in the intense episodes.

Skills are really few yet simple. You have for each of the four weapon types at least three attack skills (the basic, advanced and expert only for the physical weapons), two stat buffing ones and up to two passive stat adding skills. Some of the weapons have some additional skills, like the Myura with a healing skill, but that's it. Now it may sound limited, but I actually find it simple and easier to use than the stupid library of skills in games like Ragnarok Online. Yes RO. The very famous MMO. Half of the skills aren't even useful in an actual battle and are just for looks dammit.
Every different weapon has a special "Finisher" that can only be used after you've charged up your Finisher Bar either by hitting or by being hit. It varies from weapon to weapon in attack animation, speed and recovery time, and for the physical weapons only the Area of Effect. My favourite being the Stinger simply because it looks like a cutter, and that it's one of the few physical weapons with a 3x3 cell Finisher.

Of course, the most fun part of this game is probably the infinite capabilities of dress-up. Although each equipment has some sort of level type (eg. 3-2 refering to a medium-rare 3rd grade equipment), none of them has any level or grade requirements at all. As long as you have the money, you could very well fit yourself out with grade 5 equipment at grade 1 even. The level and grade requirements only comes when you want to upgrade the equipment, which you very well should since all equipment comes with no stat boosting. The mineral stones I mentioned earlier are for this purpose. You fix the stones into the equipment and they give you attack or defence bonus. Otherwise, you probably should stay out of the battle zones.
Which of course means that if all you want is to play dress up, get some basic gear, go out and earn your money, and start moleing yourself up in the auction house, the equal to the market place of other games. Which is something I have seen lots of the people in the game doing.

I wouldn't say this game is a must-play, since it is rather grinding-like too. However, if you like dress-up games like i do, this will be a nice one to play with. Also, there's actually a certain flow of story in the form of the episodes, so you at least have something to stick to instead of simple leveling up, hoarding rare items and being a hikikomori.



On a side note, I hear Thailand Yogurting has died too. That leaves jYG the only available way to play it, which also means that GungHo better not let this die or I'll be raping some Japanese ass soon.

Oh yah. I bought a new figurine yesterday, and placed preorders on three other ones. Boy am I sure glad the preorders only come in at least 2 months later. Should give me about enough time to work and earn some money to grab them.
Provided of course, I don't buy any others on the way. Because I've still got about, if I recall, 4 more scattered around stores in Singapore that I've got my eyes on. Plus there's the Nagi that I have to pay back my friend for next payday.

Sob is probably my favourite word right now.


Now Playing: Melty Blood by RAITO, Melty Blood OP

2007/03/12

ゲーム: 女神転生IMAGINE

Also Known As: Megaten, Megami Tensei Online

Yeah, the game I was kinda cursing just about 4 hours ago. Being the slightly desperate genius(lies) I am, I easily got rid of the problem and started on the game. Well, my friend who recommended this game said it had a nice battle system, so why not. I figured I'd probably do something about the capturing monsters part of the game eventually too (by "do something" i really mean "totally ignore").

I'd say, first of all, that this game is too heavy on system requirements. And no it's most likely not because my computer is a pussy. This computer has handled two different fully 3D games already, without any noticable lag at all. Well, when too many players come online I lag like nuts, but that's fair enough right.
On IMAGINE though, right from the start the game was lagging all the time already. Doesn't really help that the game's battle system requires a bit of timing (combo systems and the like) either. Think of it as somewhat like Phantasy Star Online's battle system, except a lot slower, a lot limited and a lot more boring.

So I started off the game by creating my character, who I have absent-mindedly forgotten to take a picture of but who cares. I'll say the initial character customization was rather good, with a total of 10 hair-styles to choose from, 6 facial expressions, 2 different tops with 3 color variations each, same for bottoms, and 2 different shoes with 2 color variations each too. You get to choose from three weapons at the start, but I got bored out too quickly to even try out the other two. They're machete, knife and sledge hammer, and I chose the first one hoping for a balance.
Personally, the style of IMAGINE was rather distasteful to me. It wasn't really cute, like Trickster or Pangya, nor was it real-like like CABAL Online or Granado Espada. It was more... creepy. If I'd to compare, it probably resembles the upcoming Persona 3.

So I went through all the tutorials at the start, which began with some intro movie thing that I couldn't skip. Unskippablity is always bad.
As mentioned before, the battle system resembles PSO slightly, in that your basic attack style consists of hitting the Attack button NOT in timing, but rather just spam it until 3 hits come out. You have a Guard that allows you to block enemy attacks and open them up for a counterattack, and a Rush that breaks their own Guard. The three basic skills used in the tutorial. Magic was also taught, but it's standard. Click on a target, choose the spell, and watch it blow off.
Now, add to all the above lots of slowness, and you have the basic battle system.

Moving to the town, it's some huge underground shelter area called 3rd Home. Which is too plain and boring too. Moving to the fields, I begin capturing my first monster. Which involves using a Talk skill repeatedly on the monsters you see until they either ignore you, disappear, or become your friend. After trying that on countless monsters, I gave up and started slaughtering all the ones I saw around, and got shouted at by one of the Japanese people there when I accidentally murdered his half-persuaded monster. Tough luck.
The battle system got too boring so I bailed out and immediately uninstalled the game.

In short, don't play this. It's slow, it's boring, it's got a too complicated skill system (the Skills window alone shows up to 20 different schools of skills), the battle system is far too lacking and button-masher happy, and the game overall is too high on system requirements. No comments about sounds because for some reason I didn't really hear any BGM songs at all. Probably got too distracted with the suckiness of this game.



And that's it for my first game review. I'd actually put a rating system of sorts and proper explanations on each part of the game, but I figured it''d suffice to ask people to just stay away from this horrid game altogether. Seriously. It's even worst that Maple Story. At least that one had platforming traits (about the only thing i liked about MS) and was fast-paced. Plus cute.

Oh well. Back to stalking Yogurting fansites, stalking proxy lists and staring at the Yogurting sign-in screen.


Now Playing: Always by Shinji, Yogurting Image Theme

2007/03/06

翻訳: 虹色センチメンタル

虹色センチメンタル (Rainbow-Color Sentimental) by 橋本みゆき (Hashimoto Miyuki) - Lyrics

These feelings that I couldn't even tell to a friend
are still locked up within my heart.
Wouldn't it be great if there's a magical fruit in the heart
that will give our feelings flight?

I'm always waiting in the classroom, and yet
I'm always saying "It's just a coincidence"
That smile should be for someone else instead.

* If my dreams could fulfill wishes
* I'd secretly give them to you as a present
* And change your rainbow into a path to happiness
* Just remember to wave back.
* It's okay. I'm alright with just being able to see you...


When we were kids, the Ferris wheel was
a exciting and enjoyable thing to be on.
But because of the rain it stopped moving
and everyone went into hiding.

Many things may have happened, but
everything will stay as they were before
As I bask in your kindness, and cry

Nothing comes up while walking on the pavement
so I looked up at the sky and sighed.
I want to meet you, but I don't know how to
The answer's not in my diary
I'm still lacking the courage to move closer...


I want to meet you, so please tell me how can I do so?
It isn't written in the textbooks nor anywhere else.
As I pray that my suffocating love for you will
remain a secret forever, I found the answer.

*repeat



I really should be thinking of a way, or at least try, to clear my backlog of raw manga and novels. Instead of getting weird ideas to do stuff like this again.

虹色センチメンタル, otherwise known as Rainbow-Color Sentimental (by me) or Nijiiro Sentimental (by the rest of the world), is the OP theme song to ギフト (Gift ~eternal rainbow~), yet another one of those lovey-dovey series with a harem of girls to choose from, like YoakeMae, Da Capo and Canvas (it's weird how the main love series i remember all have something to do with the arts. music for D.C. and art for Canvas). Better yet known as a love-simulation game. Or even better, a H-game.

But I digress. I'm actually interested in the story of this particular one, which is rather unfortunate seeing as the series suffers from a lack of love from the subbing community.
But I lie. The story didn't get me. It's actually this particular theme song, plus the release of this particularly difficult simfile (slow loading link) of the song that hooked me. I've been playing this song on Stepmania for like, the past two days repeatedly. Even a full run of my current library of songs couldn't kill my obsession with the simfile's complicated finger-bending difficulty. I really must be a masochist.


In other news, the epitome of 'high'. She files in, knocks out your colleges, and takes your food leaving behind a panty flash!
Of course, this game isn't all fun and games, as shown by its subtitle, "Drug X Bullying X Interpersonal relationship". You can take a guess who's under "Drug".
Girls scare me sometimes. Thank god for just desserts.
(PS: you'd think i liked that naked pic. it made my insides burn and shiver for a moment though)
Now Playing: 虹色センチメンタル